Picking your Rust server plan: 50, 100, or 200 slots
Pick the right Rust server plan by matching slots and RAM to how busy your wipe actually gets. Standard, Pro, or Elite, with guidance on each.
Picking your Rust server plan comes down to one question: how many people are actually on the map at peak wipe hour? Slot count and RAM both scale with that, and Rust is famously hungry for both.
We sell three tiers. All of them get a free yourname.hostd.it domain, full RCON access, the wipe scheduler, the Oxide/uMod plugin browser, and the Carbon loader overlay. The only thing that changes between tiers is headroom.
The three Rust tiers
Standard: 10 GB RAM, 50 slots, £27.99/month
Built for small communities and private wipes. Think a clan server, a streamer's friends-only wipe, or a low-pop modded build server. Vanilla or a handful of plugins is fine here. Once you push past 40 concurrent on a heavy plugin stack, you'll feel it.
Pro: 16 GB RAM, 100 slots, £39.99/month
This is where most active community servers settle. 100 slots covers a typical force-wipe night without you having to apologise to a queue. 16 GB gives Oxide, Carbon, and a sensible plugin list (Kits, ZoneManager, BetterChat, Vanish, an economy stack) room to breathe alongside the map.
Elite: 20 GB RAM, 200 slots, £49.99/month
For large public servers, event servers, map-mod-heavy builds (RustEdit custom maps, monument additions), or anything aiming at the modded tab top page. 200 slots, 20 GB, and our Ryzen cores carry tick rate when wipe hits.
The honest version
Below 10 GB on Rust, you'll see lag on populated wipes. That's why we don't sell a 6 GB Rust tier; it would just be a complaint generator. Pro is genuinely where most communities land once they grow past the friend group. If you're brand new and not sure, start on Standard, upgrade in a click when you outgrow it; you keep the same world, plugins, and IP.
What you get on every Rust plan
- Free
yourname.hostd.itdomain (all Rust tiers cross the 8 GB threshold). - A dedicated game port TCP+UDP, plus a query port (game port +1) for stat trackers and the modded browser. Both numbers are shown on your dashboard's Connect tab.
- Live RCON console in the dashboard.
- uMod (Oxide) plugin browser with a 40-plugin cap per server.
- Carbon overlay available as an alternative loader.
- Wipe scheduler with map and blueprint cadences set independently.
- Always-on DDoS protection. Rust gets attacked, frequently; we're set up for it.
First boot takes about 10 minutes
Rust generates a procedural map on first boot, and that's a one-off cost of roughly 10 minutes. Subsequent restarts are much quicker because the savefile already exists. If your dashboard shows "provisioning" for a while on day one, that's normal, not a fault.
Where to go next
- Connecting to your Rust server for F1 console, the modded browser, and Steam favourites.
- Oxide plugins and the wipe scheduler for the plugin stack and the wipe day machinery.
- Your first server if you haven't ordered yet.
Last updated 2026-05-20. Notice a mistake? Tell us.