Counter-Strike 2

CS2 servers for pugs, scrims, and community nights.

Full 10-player custom matches, community servers with plugins, and pug-night retakes - all on tuned-tickrate hardware with DDoS protection and a panel that doesn't need rcon tutorials.

The first 48 hours are free, if you would rather see it running first.

GSLT walk-through built in

CS2 needs a Steam Game Server Login Token to appear in the public browser. The dashboard nudges you when one is missing and the GSLT guide at /docs/cs2-gslt walks you through generating and pasting one in 30 seconds.

Metamod / CSharp plugin support

CS2 plugin ecosystem is still settling post-Source 1, but we support the popular frameworks and installer handles dependencies.

Low-latency hardware

Ryzen 9700X @ 5.5 GHz Zen 5 cores - critical for 64-tick accuracy.

How much RAM do you need?

Starter 2 GB

10-player competitive / practice matches, vanilla, no plugins.

Standard 4 GB

Community server, up to 20 players, light plugins, workshop maps.

Pro 6 GB

Full 32-player community server: retakes, surf, bhop with full plugin stacks. Free hostd.it short domain kicks in here.

Popular with the community

Frequently asked

Is there a free trial for CS2 server hosting?

Yes. Any Counter-Strike 2 plan can be started on a 48-hour free trial, which is long enough to get a GSLT in, load your plugin stack and run a full pug night. We check your card through Stripe and take nothing at the start, your server is built straight away, and cancelling from the dashboard before the 48 hours are up costs you nothing. Leave it running and the first month begins when the trial ends. One trial per person, a verified email address is needed, and a trial starts from a fresh server rather than an imported config.

How do I get my CS2 server to appear in the browser?

You need a Steam Game Server Login Token (GSLT) - a 32-character string generated on your Steam account at steamcommunity.com/dev/managegameservers using app ID 730. The dashboard shows an amber banner on every CS2 server that's missing one, and our GSLT guide at /docs/cs2-gslt walks through the whole flow (generate → paste into Settings → restart). Without a token the server still runs but stays invisible and refuses non-LAN connections.

Does Hostd support Metamod / CSS plugins?

Yes. CS2's plugin story is evolving; CounterStrikeSharp (C#) and Metamod:Source both work. We don't yet have a one-click plugin browser for CS2 - install via Files tab for now.

What tickrate?

Valve's CS2 sub-tick system is the default. Hardware is tuned for low jitter so sub-tick resolution behaves as intended.

Can I run retakes / surf / bhop?

Yes. Upload the plugin stack and map packs via Files tab. Any plugin framework that runs on a dedicated CS2 server runs on Hostd.

Is DDoS protection included?

Always on. CS2 servers get targeted a lot; it's included, not an upsell.

Can I bring my CS2 server config from another host?

Yes. Zip or tar.gz your csgo/cfg, csgo/maps, addons (Metamod / CounterStrikeSharp), and any custom plugin configs and upload via the Transfer step at checkout (new server) or the Transfer tab in your dashboard (existing server). Imports scale with your plan (up to 80% of its disk), uploaded directly or fetched from a Dropbox or Google Drive link. We snapshot the volume first and auto-rollback if anything fails. See /transfer for details.

Why not try it first?

Run a pug night on us.

Get the token in, the plugins loaded and ten people on at once. A server that holds up on a Thursday will hold up in a month, and a server that does not has cost you nothing to find out about.

We check your card through Stripe and take nothing today. Your server is built straight away and runs for 48 hours. Cancel before then and there is nothing to pay. Plans start at $6.99/mo if you stay.