A world-generation bug crashed the server
What it looks like in your log
Exception ticking world at net.minecraft.world.level.levelgen.structure.StructureCheck.checkStart
What causes it
The structure-lookup cache was corrupted while checking structures during world generation, usually from many structure lookups happening at once as players explore or use a structure compass.
How to fix it
Pre-generate the world with Chunky (console: "chunky radius 5000" then "chunky start") so this generation happens up front, and ease off structure searches in fresh terrain. It is safe to restart; the world is not damaged.
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