Picking your ARK: Survival Ascended server plan on Hostd
Pick the right ARK: Survival Ascended server plan with honest RAM and slot guidance. Standard, Pro, or Elite, sized for real tribe load on Hostd.
Picking your ARK: Survival Ascended server plan is really a question of how much your tribe (or your community) will throw at the world. ARK ASA is the heaviest game we host, full stop, and the right tier is the one that gives the engine room to breathe.
We sell three monthly tiers for ARK: SA. All of them get a free yourname.hostd.it domain, the in-panel CurseForge mod browser, the map selector, restart warnings, and the maintenance toolkit. The only thing that changes between tiers is headroom.
The three ARK: SA tiers
Standard: 12 GB RAM, 30 slots, £36.99/month
Built for a small tribe or a friend group. Vanilla or a light mod stack on a single map. 30 slots is plenty for a private server where you actually know everyone connecting. 12 GB is the genuine floor for ARK: SA; we won't sell anything smaller because below that, the server will OOM during world load, and you'll be opening a ticket on day one.
Pro: 16 GB RAM, 45 slots, £59.99/month
This is the mid-community tier. 45 slots covers an active Discord with regulars, alliance tribes, and the occasional event night without you queueing people at the door. 16 GB gives a full mod stack (Awesome SpyGlass, Structures Plus, an Eco mod or two, Super Structures) room alongside the map, dinos, and the structures everyone keeps building.
Elite: 20 GB RAM, 60 slots, £74.99/month
For large public servers, event servers, and anything aiming at sustained high player counts on a heavy mod stack. 60 slots, 20 GB, and the full kernel-enforced memory cgroup behind it. If you're running a public PvP cluster map or a popular RP server, this is where you live.
Real, dedicated RAM (no oversold "burstable" nonsense)
Every GB on your plan is yours. Memory cgroup at the kernel level, zero swap spill, no shared "burst pool" you're racing other tenants for. That matters most during ARK: SA's worst moments: a raid pushing entity counts, a tribe-event spawn wave, or the autosave landing while 40 people are loading chunks at once. On other hosts, that's when a noisy neighbour silently steals what you're paying for. Here, it can't.
About the floor
ARK: SA holds every entity, every structure, and every dino in memory at once. That is genuinely how the engine works. 12 GB is the smallest plan we offer because anything less is unkind to the customer. If you're unsure, go one tier up rather than one tier down; you'll thank yourself the first time someone builds a 4,000-piece base.
All ARK: SA plans get hostd.it
Because every ARK: SA tier crosses the 8 GB domain threshold, you get a free yourname.hostd.it domain on all three plans. Players favourite name.hostd.it instead of memorising an IP, and you can change nodes later without anyone needing a new address.
First boot takes about 15 minutes
ARK: SA boots through SteamCMD, then through Proton, then loads the world and any mods you've selected. That start-up cost is roughly 15 minutes the first time (the adapter budgets startupSec = 900). The dashboard shows Provisioning until the server is actually game-ready, not just process-running. Subsequent restarts are much quicker.
Where to go next
- Connecting to your ARK: Survival Ascended server for the in-game join flow and favourites.
- ARK: SA maps and CurseForge mods on Hostd for the map selector and the mod browser.
- Your first server if you haven't ordered yet.
Last updated 2026-05-20. Notice a mistake? Tell us.